Monday, November 11, 2013

Projectile Motion... again


In this chapter we talk about projectile motion. We analyze projectile motion to find position, time of flight, and range. Using knowledge that we have already talked about in the couple previous blogs we use projectile motion for many different problems that we come across. An important rule to remember when using projectile motion is the Vegas rule. “What happens in Vegas stays in Vegas.” The axis are independent. What happens on the x-axis stays on the x-axis. What happens on the y-axis stays on the y-axis. If looking at this picture of the water fall. We could use projectile motion to tell how fast that water is traveling, and how far from the rocks the water falling is hitting the water collected at the bottom.

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